![]() ![]() It makes sense to build in this configuration. The width of the "pit" under the shelter is ideal for building each floor (except the first) in the configuration "three-room room (A) - elevator (1) - three-room room (B) - elevator (2) - two-room room (C)". Some tips for newbies on building a shelter in Fallout Shelter Luck: Affects the number of items collected outside, the number of drops when the work is finished.Intelligence: Affects timers for medication production (Stims and Radaway). ![]() Also gives a chance to make friends with enemies outside (gives experience, zero damage). Charisma: reduces the time it takes for girls to get pregnant.Endurance: affects health points (inside and outside the shelter).Perception: Increasing the chance of winning in battle.Strength: reduces the timer when operating a power plant.S.P.E.C.I.A.L - Fallout Shelter role-playing system It's okay if the acceleration fails, people will still get experience. This is not for additional resources, but to pump up the people in the room. Immediately after collecting a resource from a room, activate acceleration.This is useful especially for survival mode. If you build rooms in staggered order, roaches, rats, and fires will not spread to neighboring rooms.It also affects the degree of coolness of hiking in the wastelands, or rather on the found items there. Parameter good luck affects the chance and size of the reward for the production of water/energy/eddies, so swing L (luck) in the first place.The good ones are predominantly through lunch boxes. Simple armor and weapons for your residents are obtained in the wastelands. ![]()
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